Click on image to view project details. The copyright for each work is held by its author.
Next Limit Technologies Software Development for the formZ and Bonzai3d plugins for Maxwell Render;
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Rob Ley and Joshua Stein Motion control software development and custom electronics for Reef, an interactive project installed at Storefront for Art and Architecture, New York
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Eddy Sykes Custom motion and lighting control system for George III, a kinetic chandelier
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Kerry Tribe Custom software development, electronics, and industrial design for Milton Torres Sees a Ghost, an installation first shown at the Arnolfini Gallery, Bristol, UK
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Ball-Nogues Studio Custom 3D form-finding software, proposal renderings, and animation for Air Garden, an installation for LAX Airport.
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Ball-Nogues Studio Custom 3D form-finding software for Built to Wear, an installation commissioned by the Shenzhen Biennale of Architecture and Urbanism, Hong Kong
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Ball-Nogues Studio Custom 3D form-finding software and proposal renderings for Veil, an installation commissioned by the 10th and Mission Stair Tower, San Francisco
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Ball-Nogues Studio Custom 3D form-finding software and proposal renderings for Cloud, an installation commissioned by the 10th and Mission Senior Center, San Francisco
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Ball-Nogues Studio Custom 3D form-finding software for Feathered Edge, an installation commissioned by the Museum of Contemporary Art, Los Angeles
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Ball-Nogues Studio Custom software and electronics for the Installator, a custom CNC machine for dying, marking, and cutting cordage
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Ball-Nogues Studio Custom 3D form-finding software for Suspension Sculpture at the LA County Building and Safety Permit Office
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Ball-Nogues Studio Custom 3D form-finding software for Cradle, a large-scale public sculpture
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Ball-Nogues Studio Custom 3D form-finding software for Echoes Converge, a site-specific installation constructed at the 2008 Venice Biennale
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Ball-Nogues Studio Custom 3D form-finding software for Copper Droopscape, a sun-shade structure built for the 2008 Coachella Music Festival
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Ball-Nogues Studio Custom 3D form-finding software for Unseen Current, a site-specific installation at Extension Gallery for Architecture, Chicago
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Ball-Nogues Studio
Custom 3D software and modeling for San Diego City Wall, a 4'-5" x 25' bas relief wall sculpture
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Rebecca Campbell Custom software and fabrication coordination for Campbell's sculpture, Satellite
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Joseph Dumbacher John Dumbacher 3D computer modeling for the artists' sculpture series, Pivot
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Jeffrey Neale A form-generative software application for Growths, a series of large-format digital C-prints, animations, and sculptures.
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Jeffrey Neale Two software applications and a scripting language for Ten Worlds, a video installation which generates and recites poetry in real-time
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Greg Niemeyer Industrial Design for Black Cloud, a networked sensor platform used by students to study air quality
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Marie Sester Computer animated video of Sester's interactive multimedia installation Threatbox.us
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Marie Sester Software development, electronics, and 3D CAD-CAM computer modeling for Sester's interactive sculpture, Mirror
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Marie Sester Motion control software / interactivity design for Sester's interactive installation, BE[AM]
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Katie Byron Custom software and electronics for Los Angeles Street Smarts, a series of interactive exhibits built for the Childrens Hospital of Los Angeles
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Daniel Wheeler Custom software, custom electronics, and video component specification for Wheeler's installation, Trog's Loop
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Redux Project Computer generated previsualization of the artists' installation, Callspace
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